Job Title : Vr Senior Architech
Over 15 years of Professional 3D art experience, specializing on technical direction, VFX, and rendering optimization for interactive mobile, PC and console based projects. Available for consultation on projects of all sizes.
Specialties: Game development, systems engineering and data layout. UI design and programming, 3D concept and art development.
Awards: Academy of Motion Picture Arts and Sciences (OSCAR) Animation Short – Jataka 1998, Rhythm & Hues Cinematography Scholarship Award.
Mr. Nellans has over 14 years of professional game making experience. After Graduating with a BFA in Computer Animation from the Ringling School of Art and Design in Sarasota, FL, Mr. Nellans was immediately recognized for his work in Animation by being awarded the 1998 Gold Medal Academy Award for his Animated short entitled, “Jataka” later earning the Digital Cinematography Scholarship from the Hollywood visual effects studio Rhythm and Hues, where he also interned.
Following his initial introduction in the film industry, Mr. Nellans was approached by Steven Spielberg to work first at Dreamworks SKG and then Electronic Arts on an Original WWII video game which later became known as Medal of Honor. He continued to work on the first three Medal of Honor titles developing 3D envionments and multiplayer level design.
Mr. Nellans has also written and directed a feature film entitled, “Fossil” which received accolades in both Domestic and International Film Festivals for it’s unique blend of live action and computer animated filmmaking. He is currently founder of the VR game studio, Ghost Machine.
More info @ http://www.ghostmachinestudios.com